Phase 4: Weeks 19-24
Define, Test and Prepare
More Iteration and review
More further development, peer review, Studio Practice PDF
Weekly objectives
Room concepts: visuals and sounds
Event Name
Event Literature
Design Development
Event Guides
It’s coming together. Working up the graphic design for the programmes/exhibition guides. I want the guides to be ‘interactive’, as much as they can be, so the visitor can feel as though they’re finishing them as they go through the rooms (probably repeating myself here).
Everyone loves stickers
Throughout the rooms will be items for the visitors to pick up and use or keep as part of their experience.
- Strips printed with the statements from the hijabs
- ‘Stop de Kindermoord’ headbands (shown in the Dutch archive photos)
- Cards and stickers with reproductions of the Kindermoord protest signs and posters
- A copy of the stencil used to spray ‘Bike Bloc’ onto the frames – shown in their video from the event.
I envisage visitors grabbing handfuls of stickers (I know I would) and would hope that they might appear on random features in the surrounding area of the exhibitions, a bit of ad-hoc guerilla marketing would fit in well with the activist theme in some of the rooms…
Guidebooks
Intermittent screens from design development of the booklets.
















Guide Covers
The wheel image can have a mixture of meanings; obviously, it’s a wheel so there’s one, it could represent a cage to go with the oppressed subjects of the rooms. I prefer to have it represent a connection; lines reaching out from the centre to the outer rim.




Stickers before and after
Checked in with the others at one of our group feedback sessions, they thought that some visitors might not realise the guides are meant to be used to collect the things lying around. That perhaps they should have corresponding numbers between the blank spots in the guide and the stickers, like the Panini football albums. Or perhaps light-tinted images of the stickers in the blank areas on the pages.
I see their point, it’s a pay-off between the user following instructions or just leaving them to make their own minds as to whether they are careful in filling the guides, trashing them or just not doing it at all…
Will visitors take two sets and keep a set untouched and fill up the other? A couple of cohorts said they would likely do that. I think I probably would too.


Tear open the guides – the closing labels
The guides are closed with a sticker when picked up, encouraging users to rip them open and to be able to use them. Removes the feeling of having to keep the guides nice and neat for collectors…




Full versions before and after
PDF versions of the Kindermoord guide are all set using the text supplied by Izzie Compton from the Journalism course at Falmouth.
All other guides would follow suit
Using references to the printed hijabs for the Morality Room for example.


There’s a huge amount of graphics that can be used in the stickers, labels, tear-off and other stuff (button badges)…
























I won’t make everything – you get the idea…

Reflection
At first I wasn’t sure how I’d be able to get a lot of different subjects to knit together when the look of each would need to follow the style of the individual content to a point. I think that the idea of the scrapbook, as well as being loosely interactive, was a good way to allow the overall identity to get away with so much.
It’s worked out strong and fun to play around with, with all the add-ons and stretching the layouts in the guides. There’s a lot of little illustrations from Bike Bloc, posters and quotes from Kindermoord, clips of drawings and plans and the statements from the Morality rooms to make into the scraps, logos, phrases and badges. Too many to show them all.

